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config.doc
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1994-07-29
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Configuration File Documentation.
To run RX.EXE you must have a valid configuration file. The configuration
file customizes RX.EXE to your particular needs, for the game you
are creating maps for, you must also have a file DATRW.DAT which
specifies the proper values for the various objects you are placing
into the map.
RX.EXE uses DATRW.DAT and the configuration file to create the game
map.
;OBJECT NAME Weight Level of play REM STATEMENT
DOG 3.00 MODE1 ;
ITEM1 3.00 MODE2 ;
OBJECTX 3.00 MODE3 ;
All lines or statements preceded by the ';' are ingnored.
The OBJECT NAME can be any valid objects name, see the list
of valid name object names that came with you configuration files
or are listed in DATRW.DAT.
Weight specifies how likely an object is to appear in the newly
created maps relative to other objects. Weight can be anything
from 0.00 to 999.99.
Level of play, tells at what difficulty levels the objects will appear
the acceptable values are, are listed in DATRW.DAT or can be
seen in your configuration file examples.